ALU (算術邏輯單元)
ALU是進行二進制的算術運算(加減乘)
負數用來減法
累加用來乘法
CHIP ALU
{
IN x[16], y[16], zx, nx, zy, ny, f, no;
OUT out[16], zr, ng;
PARTS:
Mux16(a=x, b=false, sel=zx, out=xval1); /* if zx then x=0 val=值*/
Not16(in=xval1, out=notxval);
Mux16(a=xval1, b=notxval, sel=nx, out=xval); /* if nx then x=!x */
Mux16(a=y, b=false, sel=zy, out=yval1); /* if zy then y=0 */
Not16(in=yval1, out=notyval);
Mux16(a=yval1, b=notyval, sel=ny, out=yval); /* if ny then y=!y */
Add16(a=xval, b=yval, out=sum);
And16(a=xval, b=yval, out=and);
Mux16(a=and, b=sum, sel=f, out=out1); /* if f then out=x+y else out=x&y */
Not16(in=out1, out=notout);
Mux16(a=out1, b=notout, sel=no, out=out2); /* if no then out=!out */
Or16Way(in=out2, out=outnonzero);
Mux(a=true, b=false, sel=outnonzero, out=zr); /* if out=0 then zr=1 else zr=0 */
IsNeg16(in=out2, out=neg);
Mux(a=false, b=true, sel=neg, out=ng); /* if out<0 then ng=1 else ng=0 */
Or16(a=out2, b=false, out=out);
}
自行製作兩個工具
CHIP Or16Way
{
IN in[16];
OUT out;
PARTS:
Or8Way(in=in[0..7], out=out1);
Or8Way(in=in[8..15], out=out2);
Or(a=out1, b=out2, out=out);
}
和
CHIP IsNeg16
{
IN in[16];
OUT out;
PARTS:
And(a=in[15], b=true, out=out);
}
對照
/**
* The ALU (Arithmetic Logic Unit).
* Computes one of the following functions:
* x+y, x-y, y-x, 0, 1, -1, x, y, -x, -y, !x, !y,
* x+1, y+1, x-1, y-1, x&y, x|y on two 16-bit inputs,
* according to 6 input bits denoted zx,nx,zy,ny,f,no.
* In addition, the ALU computes two 1-bit outputs:
* if the ALU output == 0, zr is set to 1; otherwise zr is set to 0;
* if the ALU output < 0, ng is set to 1; otherwise ng is set to 0.
*/
// Implementation: the ALU logic manipulates the x and y inputs
// and operates on the resulting values, as follows:
// if (zx == 1) set x = 0 // 16-bit constant
// if (nx == 1) set x = !x // bitwise not
// if (zy == 1) set y = 0 // 16-bit constant
// if (ny == 1) set y = !y // bitwise not
// if (f == 1) set out = x + y // integer 2's complement addition
// if (f == 0) set out = x & y // bitwise and
// if (no == 1) set out = !out // bitwise not
// if (out == 0) set zr = 1
// if (out < 0) set ng = 1
CHIP ALU {
IN
x[16], y[16], // 16-bit inputs
zx, // zero the x input?
nx, // negate the x input?
zy, // zero the y input?
ny, // negate the y input?
f, // compute out = x + y (if 1) or x & y (if 0)
no; // negate the out output?
OUT
out[16], // 16-bit output
zr, // 1 if (out == 0), 0 otherwise
ng; // 1 if (out < 0), 0 otherwise
PARTS:
// Put you code here:
//zx nx
Mux16(a=x,b=false,sel=zx,out=x1);
Not16(in=x1,out=notx);
Mux16(a=x1,b=notx,sel=nx,out=x2);
//zy ny
Mux16(a=y,b=false,sel=zy,out=y1);
Not16(in=y1,out=noty);
Mux16(a=y1,b=noty,sel=ny,out=y2);
Add16(a=x2,b=y2,out=xaddy);
And16(a=x2,b=y2,out=xandy);
//f
Mux16(a=xandy,b=xaddy,sel=f,out=fout);
Not16(in=fout,out=nfout);
//no
Mux16(a=fout,b=nfout,sel=no,out=noout);
//zr
And16(a=noout, b=noout, out[0..7]=outLow, out[8..15]=outHigh);
Or8Way(in=outLow,out=o1);
Or8Way(in=outHigh,out=o2);
Or(a=o1,b=o2,out=o3);
Not(in=o3,out=zr);
//ng
And16(a=noout,b=noout,out[15]=ng);
And16(a=noout,b=noout,out=out);
}